I'm not comparing a GeForce 8200 with a FX 5200, but it looks like in 3D software like 3DS Max and Blender, a heavily loaded scene responds faster on a PC with onboard graphics than one with a relatively powerful external card. I had a 260MB file with losa of trees and grass and on a GeForce 6150 it rotated much faster than on my 4670

. My drivers are fine and games run pretty well but 3D scenes look like a world apart.
The only explanation I can think of is that the data of the scene are stored in system memory instead of the VGA memory, so that despite being much more powerful, an external card still has to go pick the data from main memory while an onboard one has a much faster access to it,.. any one any idea?