Digit-Life - Intel Core 2 Extreme QX9770 in Real-Life Apps - Page 1: Introduction, tests
I stumbled upon it ..seems a fair nice article.
Digit-Life - Intel Core 2 Extreme QX9770 in Real-Life Apps - Page 1: Introduction, tests
I stumbled upon it ..seems a fair nice article.
Odd timing to put out an article on the QX9770.
Q9650 @ 4.68 24/7 -- EVGA GTX 275 @ 685/1624/1200 (folding) -- Gigabyte EP45-UD3P -- 8GB G. Skill Pi Black -- Swiftech Apogee GTZ -- 60GB OCZ Vertex (OS: Win 7 7077 x64) -- OCZ GameXstream -- Woodmaster 1.0
Originally Posted by Nietzsche
I was surprised at the Encoding and especially the Web Server results. I figured they would have enjoyed the greater memory bandwidth. Nice article.![]()
its a monster
i wonder if nehalem is better?
lol what a loaded question
The accumulated filth of all their sex and murder will foam up about their waists and all the whores and politicians will look up and shout 'Save us!' And I'll look down, and whisper 'No.'
awsome! giving amd a chance to live...
How quickly some people forget the results someone got last week about Nehalem which were posted on this site.
Intel Core i7 940 in Real TestbyUneIT
Q9650 @ 4.68 24/7 -- EVGA GTX 275 @ 685/1624/1200 (folding) -- Gigabyte EP45-UD3P -- 8GB G. Skill Pi Black -- Swiftech Apogee GTZ -- 60GB OCZ Vertex (OS: Win 7 7077 x64) -- OCZ GameXstream -- Woodmaster 1.0
Originally Posted by Nietzsche
I would have thought that memory would play a bigger role in rendering and the likes. Good article![]()
an e8500 and a 5870 chugging away.
This is the advantage (applicability) of a large cache with aggressive prefetchers. Intel's current platform is not very sensitive to memory conditions, since the FSB is generally an albatross Intel has architected in features that work around it, and does a good job in most all cases.
Jack
"Few things are harder to put up with than the annoyance of a good example."
Mark Twain (1835 - 1910)
Q9650 @ 4.68 24/7 -- EVGA GTX 275 @ 685/1624/1200 (folding) -- Gigabyte EP45-UD3P -- 8GB G. Skill Pi Black -- Swiftech Apogee GTZ -- 60GB OCZ Vertex (OS: Win 7 7077 x64) -- OCZ GameXstream -- Woodmaster 1.0
Originally Posted by Nietzsche
This is a case where it is hard to say architecturally ... not until we see some numbers and have controlled samples (on my bench anyway) to draw conclusions.
The cache hierarchy is much different in Nehalem over Penryn. The largest cache pool is one level down, and while the access to that memory pool will be faster than that to main memory, it is slower than the enormous L2 memory cache pool found in Penryn.
How to differentiate and comprehend what is IMC driven, cache driven, and core driven will be difficult.
Most all of Nehalems architectural tweaks are focused on multithreading, even the front end buffers were built with SMT in mind, as such you cannot really compare memory access when looking at multithreaded benchmarks because there is so much more going on in the front end....
Similarly, in single threaded benchmarks/performance, Intel has de-allocated the hard sharing rules for the re-order buffer, the dispatch station, and reservation stations -- as such, a single threaded app will have a much wider execution window compared to Penryn, which will be a sizable boost unrelated to memory access....
All in all, my take is such --
On the DT
- Nehalem will have varying degrees of improvement on single threaded performance, some case 0 to none, others as high as 15 or 20% IPC wise, it will vary.
- Multithreaded desktop apps will shows major gains, such as Cinebench/rendering and encoding/transcoding. Some games will benefit but the gaming performance will not be overwhelmingly stellar .. but will be better than the 'ho-hum' down play statements you see from AMD fanboys.
On server --
- Nothing short of spectacular. AMD does not stand a chance, Intel will blow by them in every workload bar none.
"Few things are harder to put up with than the annoyance of a good example."
Mark Twain (1835 - 1910)
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